using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;

namespace XDebugConsole.Components
{
    class DebugItem
    {
        public Object value;
        public Vector2 position;
        public int remainingTime = -1;

        public DebugItem(Object value, Vector2 position)
        {
            this.value = value;
            this.position = position;
        }
        public DebugItem(Object value, Vector2 position, int time)
        {
            this.value = value;
            this.position = position;
            this.remainingTime = time;
        }
    }
}
